Archive for the ‘Virtual mirror’ Category

‘Live camera’ code available

Sunday, May 18th, 2008

The code for my Kunstvlaai 2008 project has been made available on the following page: http://www.on-signal.org/projects/Live_webcam_in_Quake3

Viewer tracking in Quake

Friday, March 28th, 2008

Been busy writing a modification for Quake3 using OpenCV to do face detection. The idea is to change the perspective on the game depending on at what angle you look at the screen. It already works quite nicely, as you can see in the video. Note: skip to about 20% as ...